Friday, October 12, 2012

Groove Catch for iOS - Small review



This last weeks i´ve been spending some time with rythm games on the ipad so i´m gonna make a small review of some of them that have caught my interest.

Groove Catch

Groove Catch is a fun game that features lots and lots of cool music to play with. 4 modes are available all of them played on portrait screen mode.

In the first two ones, notes appear on the screen while a line marks the tempo going top to down on the screen and reappearing back on top at the end.  When the tempo line hits the notes you have to activate them to count toward your score depending on your precision with the timing. On one mode you touch directly on the notes on the screen (like Ouendan or Elite Beat Agents) while on the other a small keyboard at the bottom of the screen is your activation method, in a gimmick to Guitar Hero/Rock Band.

Anime graphics are plenty. Including that chibi version of Cutie Pai´s Vocalist.
The two others are a bit different and instead become a Catch game where you have to get as much of the falling fruits and ice cream as possible. The modes are in fact variants of the same game which different control modes, be it touch or tilt-based.

Groove Catch features 3 difficulty modes for each track, but also tracks range a lot in speed which also increases difficulty. This that should be a good point is kind of confusing as you will find that even in easy mode some tracks are insanely difficult! To make things worse, when you start missing some notes an alarm sound starts to play and the screen starts to blink in intense red: result it’s even more difficult to see the notes and hear the tune when losing, effectively killing you for good. 

Where is your skill now?!
The game features a lot of music from indie Japanese bands, with very diverse music styles that will send you from the Vocaloid tunes of Hatsune Miku to the rock of Broken Doll and back to the j-pop of the girl band Cutie Pai. Some electronic tunes and even gothic can be found for those fans of Ali Project.

The game is now priced at 1$ (it was 3$) and has 14 playable tracks (the developer has already promised 5 more on the next update), and 14 more buyable DLC tracks – At 1$ each. (With more to come, too).  While it does not seem very different proportion from other music games. The fact of seeing so many locked tracks in a game you have already paid for kind of makes you feel like you were tricked. I think they seriously need to place a store somewhere in the app to leave the locked songs there, as it gets annoying to have them mixed with the songs you bought already.

The game and the store being mixed is quite annoying.
As a side note, the developer offers the possibility for other indie bands to feature in their game and get them to be known, which I find to be a very nice symbiotic initiative. The game also enhances this by publicizing the artist´s itunes albums, so if you like the tunes you have quick access to a place where to buy it.

You will like it:
If you are into japanese music and vocaloid.
You like insanely difficult rythm games.

You won’t like it:
If high pitch voices annoy you.
If you don't like being continuously rubbed in the face the DLC you don't want to buy.


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